*Block, all spam that is found from appearing
*Report, the spamming player automatically
What sets this aside from other spam blockers?
BadBoy is made to be extremely light, it only uses 5kb of ingame memory, has no ingame options, and works automatically without asking the user.
But what if I want to know who I'm reporting?
Sure, ingame EXACTLY type:
/script BADBOY_POPUP = true
Now every time spam is blocked a popup will appear asking you to report the spammer. Use "false" to go back to automatic
